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This is the personal portfolio and blog of Technical Director, 3D Generalist and Software Developer Christian Esbo Agergaard. With a degree in Computer Science and 7+ years in the buisness of making Feature Films, Commercials, Games, Visual Effects and Pipeline Development. Employed at a small skilled Danish animation studio while doing some freelance and consulting on the side.

Recent Blog Posts

  • Sunday Pipeline – Plus Save
    Sunday Pipeline – Plus Save

    This page contains information about the Sunday Plus save file convention used for fast incremental save of an open file. I originally made it possible to create custom prefixes on how the file convention could be but I decided to scrap it and force…

  • Sunday Pipeline (Maya) – Geometry Cache
    Sunday Pipeline (Maya) – Geometry Cache

    More and better Geometry Import and Export information pending. I will create a screen cast very soon showing the features. Since Alembic was introduced in Maya 2012 SAP I would call this : “Geometry Cache for the rest of us”. I hesitated…

  • Sunday Pipeline (Maya) – Install and Update Python Source Code
    Sunday Pipeline (Maya) – Install and Update Python Source Code

    I been asked a few times on how the Sunday Pipeline install script works – how it only takes 4 lines of Python to get the entire Pipeline and run it. It’s actually pretty simple and there isn’t much to it for anyone with a bit of py…